マジックナンバーが見つからない・・・

ここで、乗算一回方式の Magic Bitboard が発表されています。
http://www.graco.c.u-tokyo.ac.jp/~issei/GPW_Proposal%20and%20Implementation%20of%20Magic%20Bitboards%20in%20Shogi.pdf
自分のソフトをどんなレイアウトにするかは検討中ですが、
とりあえずここで発表されたレイアウトで試してみました。


乗算一回方式を発表されていますが、資料のリンク先のマジックナンバー
乗算二回方式のもののようです。


発表資料のビットレイアウトは以下のようになっています。
変数1  変数0

09 00 54 ・・・ 00
・  ・ ・    ・
・  ・ ・    ・
・  ・ ・    ・
17 08 63 ・・・ 08

変数0,変数1のビット単位のorを取っても、occupied bitboard の
ビットが立つ位置は衝突しないため、or を取ってから マジックナンバー
掛ければ、乗算が一回で済むということらしいです。


そういうことなので、
乗算一回方式のマジックナンバーを乱数を使って探してみました。

const uint64_t RookMagic[81] = {
	UINT64_C(0x40000101010100),
	UINT64_C(0x240040106000100),
	UINT64_C(0x4080021801022080),
	UINT64_C(0x8080008401822040),
	UINT64_C(0x4c00200082008d0),
	UINT64_C(0x80014440094010),
	UINT64_C(0x8040018002858c04),
	UINT64_C(0x80800082100e4a0c),
	UINT64_C(0x40001208010112),
	UINT64_C(0x8004100081020080),
	UINT64_C(0x204040022212000e),
	UINT64_C(0x9000180000800090),
	UINT64_C(0x82200100240240),
	UINT64_C(0x1800200100240410),
	UINT64_C(0xc001000200a0008),
	UINT64_C(0x200100420020002),
	UINT64_C(0x1000201000100002),
/***Failed***/		UINT64_C(0x0),
	UINT64_C(0x4004981000068111),
	UINT64_C(0x2020004801000080),
	UINT64_C(0x48001002890001),
	UINT64_C(0x6302222002008002),
	UINT64_C(0x2914002001001032),
	UINT64_C(0x400100800200504),
	UINT64_C(0xc0003000200004),
	UINT64_C(0x280002004208224),
	UINT64_C(0x454004100006209e),
	UINT64_C(0x6108500008004081),
	UINT64_C(0xa000100008010841),
	UINT64_C(0x4440008010001),
	UINT64_C(0x1834001008002840),
	UINT64_C(0x4040020008011090),
	UINT64_C(0x86001008000918),
	UINT64_C(0x300204008001001),
	UINT64_C(0x1880088110008a04),
	UINT64_C(0x7040000888002082),
	UINT64_C(0x408080800140021),
	UINT64_C(0xc020003400220040),
	UINT64_C(0x2440140040840080),
	UINT64_C(0x3034000200040011),
	UINT64_C(0x840009100040010),
	UINT64_C(0x2c1000028040010),
	UINT64_C(0x44400080020c0014),
	UINT64_C(0x80001040080004),
	UINT64_C(0x8040022802440002),
	UINT64_C(0x10482014c4000600),
	UINT64_C(0x4470000200023100),
	UINT64_C(0x1002002100010880),
	UINT64_C(0x400040000800201),
	UINT64_C(0x220202002008004),
	UINT64_C(0x100010000200201),
	UINT64_C(0x2080008000100201),
	UINT64_C(0x8800010000201),
/***Failed***/		UINT64_C(0x0),
	UINT64_C(0x6001c20a040011),
	UINT64_C(0x90254108401040c),
	UINT64_C(0x523c040008450001),
	UINT64_C(0x88006000410222),
	UINT64_C(0xbc000980023201),
	UINT64_C(0x202888008012001),
	UINT64_C(0x1000200840c1024),
	UINT64_C(0x224100a0044008),
	UINT64_C(0x2010904008208c),
	UINT64_C(0xa8c0000248014500),
	UINT64_C(0x60001200024880),
	UINT64_C(0x20400800180040c0),
	UINT64_C(0x40040000504001),
	UINT64_C(0x40020008240410),
	UINT64_C(0x4080004101280210),
	UINT64_C(0x8680002000312088),
	UINT64_C(0x80008348080004),
	UINT64_C(0x40008812080001),
	UINT64_C(0x250200000889500),
	UINT64_C(0x204100041000080),
	UINT64_C(0x20400204862080),
	UINT64_C(0xc002a00040800040),
	UINT64_C(0x101200020800010),
	UINT64_C(0xa00070200010),
	UINT64_C(0x1a4a200011200004),
	UINT64_C(0x1800200005080084),
	UINT64_C(0x10220000403036a),
};


const uint64_t BishopMagic[81] = {
	UINT64_C(0x434146e100100208),
	UINT64_C(0x20808c0402a8e0c),
	UINT64_C(0x6081010100808),
	UINT64_C(0x409008108900002),
	UINT64_C(0x2028510000811),
	UINT64_C(0x2060440200820000),
	UINT64_C(0x1006108100620002),
	UINT64_C(0x2010108008410022),
	UINT64_C(0x1028400a10804804),
	UINT64_C(0x5010011081002004),
	UINT64_C(0x88250200481804),
	UINT64_C(0x1220c022100804),
	UINT64_C(0x2407810080010e0c),
	UINT64_C(0x4008010020811100),
	UINT64_C(0x100508021410050),
	UINT64_C(0x80001220410080),
	UINT64_C(0xc00008480112040),
	UINT64_C(0x1001084018102542),
	UINT64_C(0x202000100800420),
	UINT64_C(0x22a00201201110),
	UINT64_C(0x1804082010200208),
	UINT64_C(0x2004000448810102),
	UINT64_C(0x2020050208400),
	UINT64_C(0x22105040208022),
	UINT64_C(0x8808008100c4208),
	UINT64_C(0x208e21a0aa01040),
	UINT64_C(0xa03430420180102),
	UINT64_C(0x808a08a031008040),
	UINT64_C(0x1004c0432000a4c),
	UINT64_C(0xc010014a00108),
	UINT64_C(0x220040206080102),
	UINT64_C(0x401002008288041),
	UINT64_C(0x120402000228010),
	UINT64_C(0x2000801001232002),
	UINT64_C(0x206608000100108),
	UINT64_C(0x4804082000060401),
	UINT64_C(0x1002204110010008),
	UINT64_C(0x5040200400008b0),
	UINT64_C(0x52000480044009),
	UINT64_C(0x2040080000210),
	UINT64_C(0x810204008002001),
	UINT64_C(0x404c00404821002),
	UINT64_C(0x4202001000ca42),
	UINT64_C(0x2c00210010801102),
	UINT64_C(0x81602001010804),
	UINT64_C(0x4054a010a601100),
	UINT64_C(0x93002200400022),
	UINT64_C(0x8014083410802140),
	UINT64_C(0xc200101850800402),
	UINT64_C(0x4624420020040130),
	UINT64_C(0x4210803020004c),
	UINT64_C(0x10020214060001),
	UINT64_C(0xa004a0850024306),
	UINT64_C(0x413818090110124),
	UINT64_C(0x4034102700438008),
	UINT64_C(0x200210400884600c),
	UINT64_C(0x1400440102804005),
	UINT64_C(0x500003004008120),
	UINT64_C(0x8400002105014201),
	UINT64_C(0x200090091082800),
	UINT64_C(0x10010200208842),
	UINT64_C(0x2028008100b01080),
	UINT64_C(0x4218110108086300),
	UINT64_C(0x200800841021120),
	UINT64_C(0xc5800a40211004),
	UINT64_C(0x8010084021020830),
	UINT64_C(0x140028488020110),
	UINT64_C(0x10081009008),
	UINT64_C(0x2808486688c28408),
	UINT64_C(0xa400048903004506),
	UINT64_C(0x5c90c384800204),
	UINT64_C(0x10c8144540028204),
	UINT64_C(0x1404804020020430),
	UINT64_C(0x42a001020460440),
	UINT64_C(0x914000910200801),
	UINT64_C(0x1808403000180492),
	UINT64_C(0xc400100002084484),
	UINT64_C(0x24c330080b008124),
	UINT64_C(0x44804a0800814821),
	UINT64_C(0x2200040545801202),
	UINT64_C(0x102140010920402),
};


RookMagic[17], RookMagic[53] が見つからない。
2九、6九の位置ということになる。
どうしたものか。